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Recents games ...

Since Scenario Won by
13 years ago scenarioTrain ToyLand jossssKuratko with 100 points
13 years ago scenarioTrain High Speed jossssKuratko with 100 points
13 years ago scenarioTrain Desertic jossssKuratko with 86 points
13 years ago scenarioTrain Desertic donclaude with 119 points
13 years ago scenarioTrain High Speed Chuck with 83 points
13 years ago scenarioTrain Steam Age emmett with 62 points
13 years ago scenarioTrain Artic jossssKuratko with 57 points
13 years ago scenarioTrain Desertic jossssKuratko with 74 points
13 years ago scenarioTrain Steam Age jossssKuratko with 75 points
13 years ago scenarioTrain Desertic jossssKuratko with 74 points

Recents posts ...

12/31, 2010 09:51AM jossssKuratko 7 posts
Posted in Bug reports, new ideas - Re:add new command? - resetworld? i already think about that...

example:
1 player start with start date... and build something...
after Xmonth/years comes 2 players and tray to "resetworld"

then the "vote condition" comes to say result

it the 1st player has not CV ... it can be reseted...
+2players must vote for ..


see the vote condition and design the values instead "not agree"

Wakoo: np, let me know, i will try help you with testing - if i can
10/13, 2010 05:09PM jossssKuratko 7 posts
Posted in General Discussion - Re:blocking report Aleksi by jossssKuratko continue with spamming server (create new comp) etc...
10/13, 2010 05:06PM jossssKuratko 7 posts
09/28, 2010 12:53PM jossssKuratko 7 posts
Posted in Bug reports, new ideas - add new command? - resetworld? Hi,

it possible add new command

(sth like
!resetworld yes
!resetworld no

- vote command, for players (who are login)
)

for restart and gen. new world map

vote condition
only in case when nobody has CValue > number (ex.: 10k)
&&
map running time is more then one month?
1player = 1vote for exec
2players = 2vote for exec
3players = 2vote for exec
4players = 3vote for exec
5players = 4vote for exec
6players = 4vote for exec
7players = 5vote for exec
nplayers = Round(0,7n+1/(4+n));
06/04, 2010 09:40AM jossssKuratko 7 posts
Posted in Bug reports, new ideas - Re:MGPA - Myself game point automation for leader board by jossssKuratko i'm working on new one, i need to know:

var Name for How long the game was. - not relative 0....1
(i need to know for formula, if the players do goal in 4,5years or 40years:D )


if i understend... example:
goalValue = 3000000;
goalTime = 7years;


DUR = start to end of game (for example: 12years .... dur = 1)

so player starts with start of game will have at and 1. every one else start later will have less then 1. (4 years == dur = 0.25 )
if the winner will have at and CompanyValue = 3500000; will Acc = 1 or 1.166?? (Acc = 1 and score = 1,166)??

can you describe the "skill", is it tells something about growth up?

Thank you... let me some time to rework and make some doc.

06/01, 2010 08:25PM jossssKuratko 7 posts
Posted in Bug reports, new ideas - MGPA - Myself game point automation for leader board by jossssKuratko Hi, i know about another topic about point system, but i designed this one for openttd HARDgoal:

uses: GoalValue, GoalTime(expected 5years), CompanyTimeExists, CompanyValueAtEndOfGame, playersCount
+ idealDivider, K (default points for a "participate" :D)

=((GoalValue/(CompanyTimeExists/GoalTime))*((CompanyValue/GoalValue)^2)/200000)*(playersCount)+2

See attachments pls (problem with submit)

http://openttd.zvyk.com/score_ottd.png
graphical theorem

http://openttd.zvyk.com/score_ottd.xlsx
score examples + generic


06/01, 2010 12:39AM jossssKuratko 7 posts
Posted in Bug reports, new ideas - "one way train" i see kind of bug here..... player "LeAhcim" like to use it..

buy train in depo near the Loading point...
...train go to destination and after unload to depo
and sold it...

...Buy new one in Loading point.....

(some servers has rule, that not possible sold train (one year old && has some profit)


(sry for en):D